Pirate

During the day, selects a person to duel in the night. At the start of the following Night, both you and your target will get a special dm from the Narrator which will be your actions for the duel.

Basic Mechanics
At the start of the night, pirate and opponent select actions for the duel. Pirate's options are Scimitar, Rapier, and Pistol. The victim's options are Sidestep, Chainmail, and Backpedal. Scimitar beats Sidestep, Rapier beats Chainmail, and Pistol beats Backpedal. If wins the duel, attacks target and plunders the target. Pirate wins as soon as he plunders two players, but the game doesn't end, so the pirate wins with whoever wins when the game ends. Target learns whether they win or lose the duel but not the identity of the pirate. You are also immune to roleblocks.

Advanced Mechanics
You will not be able to duel somebody who the Jailor jailed as the Jailor has a higher priority than you. Your action will simply fail leaving you wasted a night. The Veteran and Medusa are immune to roleblocks on alert so they will still be able to go on alert during the duel. This makes them completely immune from you and you will die even if you win the duel.